"Lady Blue"
by Bubbinster
Long ago, in a place known as the Black Mountains, there lived
a wizard of reknown, a great elven mage whom the locals all
referred to as Lady Blue, she fancied blue robes. Lady Blue
lived in a stone cottage off the beaten path in a meadow on
the outskirts of the Narwood forest. The Narwood was a huge
forest, old and filled with towering oak trees that shut out
sunlight from the forest floor, creating a perpetual state
of twilight within its depths. Of course, here and there meadows
could be found, filled with soft grasses and sylvan flowers.
It was in such a meadow that the cottage of Lady Blue stood.
Now, the home of Lady Blue was not easy to find. There were
no roads or paths. Most folks would tell you Lady Blue preferred
this, as she was not the type to find enjoyment with uninvited
wandering passerbys. If a person had a desire to speak to
Lady Blue, they usually had a big task ahead of them just
trying to find the meadow in which her cottage lay, not to
mention the threat of the denizens of the Narwood, who seemed
to delight in waylaying those who dared to venture into the
forest. Yes, it is safe to say Lady Blue had very few uninvited
visitors.
Occasionally, however, Lady Blue would make appearances
in the civilized areas of the Black Mountains. The Hamfast
Byway, a traders road, skirted the Narwood for a bit, and
folks travelling along the stretch of Byway near the Narwood
often reported chatting with an elven lady clad entirely in
blue. According to the reports, this Lady Blue would be seen
sitting alongside the Byway on a stump or boulder, holding
a golden scepter topped with a crystal shard in her hands,
as if she were waiting for those specific travellers to come
along. The travellers reported friendly conversations with
the lady in blue. Mostly she would ask for news of the lands,
and engage in other amiable conversation.
The one thing she spoke of with the most enthusiasm, according
to all the reports, was music. Lady Blue would always inquire
if there were a bard amongst the travellers, and, if there
were no minstrels, she would ask the travellers if they would
like to trade songs. Several travellers reported the blue
lady would sing to them, in a sweet, sweet voice, though none
could recall the lyrics of the songs she would sing, no matter
how hard they tried. Although many folks spoke of asking Lady
Blue to join them in their travels, the lady would always
politely refuse, bidding the travellers farewell and good
journey as she lifted up her scepter and vanish into the forest.
Those who lived near the lady of blue knew there was much
more to the elven woman than just chatting and singing with
travellers. They spoke of her as a great sorcerer whose magic
could be gentle, as when she charmed a poor farmers plow to
till by itself when his plowhorse died unexpectedly, or fierce,
as when she appeared in the midst of a goblin raiding party
that wandered out of the Narwood, casting bolts of lightning
from her golden scepter, charring goblins left and right until
they fled screaming back into the depths of the forest. Yes,
Lady Blue was a powerful magician indeed.
Now, for many generations tales of the Lady Blue circulated
amongst the folks of the Black Mountains. Well, you know how
stories can sometimes be exaggerated over time and between
tellings, and the tales of Lady Blue were no different. Soon
the yarns of the lady in blue grew to include, among other
things, fabulous riches squirreled away in the meadow cottage.
As you may guess, as soon as wonderous wealth became attached
to the legends of Lady Blue, the ears of unscrupulous thieves,
brigands, and robbers of the realm soon began paying close
attention to this Lady Blue and her rumored loot. It was only
a matter of time before those dwellers of the Black Mountain
underworld would allow their greed to overcome them.
One dark night, a group of vile cutthroats and thugs assembled
upon the edge of the Narwood. These were hardened criminals,
not a kind soul amongst them. They dressed in black, and bore
wicked weapons. There was murder in their eyes, and larceny
in their hearts. In the dead of night, they crept into the
forest.
Normal folks wouldn't dare set foot into the Narwood, even
in broad daylight, much less in the dead of a moonless night.
These rogues, however, were used to the darkness, for, as
a norm, they conducted their business after the sun went down.
Creeping about in the pitch black forest was quite comfortable
for this bunch.
Normal folks would have had no hope of finding the cottage
of the Lady Blue. But this gang of ruffians was well versed
in finding hidden things. It was their livelihood to uncover
hidden stashes and secret caches. These hoodlums were expert
treasure hunters, and they were ruthless when pursuing their
quarry.
Now, at about the same time the group of louts gathered
on the edge of the Narwood, it was closing time at the local
taverns. Barkeeps all over the land began the ritual of throwing
out the last few drunks and locking up the doors for the night.
One particular tavern, known simply as Alphonso's, was undergoing
the same closing ritual. Alphonso's was located on the edge
of the Narwood; in fact, timbers from the forest had been
used to construct the tavern. The tavern catered to those
who made their livings off the forest, such as mushroom farmers
and firewood gatherers. The proprietor and namesake of this
tavern was having a difficult time removing his last patron,
an unruly dwarf who was quite tipsy and seemed bent on remaining
within the establishment's confines. A heated verbal exchange
occurred, with the end result being one drunken dwarf neatly
deposited outside the tavern doors, which locked firmly in
place behind him.
The dwarf gave the closed tavern one long last hopeful glance,
as if he expected the doors to somehow spring open and the
barkeep to come welcome him back in. Once it became apparent
this was definitely not going to happen, the dwarf set out
walking, a stagger in his walk and a slurred song crossing
his lips. Well, there was a normal path to and from the tavern,
but this dwarf, filled with Alphonso's best ale, wandered
off into the Narwood, lurching drunkenly between the tree
trunks, and softly singing verses too jumbled to discern.
It was a long time before the dwarf sobered up enough to realize
just how hopelessly lost he was. A groan of despair escaped
from the dwarf's mouth as he glanced around and realized his
predicament. Figuring he might as well keep walking, he took
up a much less lurching gait, and soon his spirits brightened
as he caught a glimpse of a clearing ahead. Perhaps he had
happened upon a nice little forest tavern, he thought, and
with any luck, this one would still be open!
At the same time the dwarf had visions of forest tavern
ale kegs dancing in his head, the group of villains had neared
the end of their hunt. Creeping silently through the dark,
the ruffians had searched high and low for signs of Lady Blue,
traversing the forest with hardly a sound, adept as they were
at sneaking in the night. Many clearings and meadows they
had discovered, but none held the fabled cottage. Greed overshadowed
their frustrations, however, and the gang of thieves only
stepped up their efforts, for they were not to be denied.
At long last, they came upon the clearing, and all halted
as they spotted the stone cottage within!
With a flurry of hand signals, the thieves unsheathed their
blades and spread out their ranks.
Surprise would be their ally tonight; they all knew how easy
their victims were to overcome when taken in their beds. They
paused for just a moment, ready to advance, when suddenly,
breaking the silence of the pitch black night, a loud knocking
sound was heard coming from the cottage, followed instantly
with a slurred dwarven voice yelling, 'Hullo dere in de Tavern,
open up, ye got yerself a customer!' Before the thieves could
react to this sudden noise, the cottage door was flung open,
and Lady Blue herself stood in the doorway, woken from her
sleep!
Surprise now turned on the thieves, for the wizard spotted
the thieves lurking at the edge of the clearing. She turned
to the dwarf, gazed at him for but a moment, then smiled and
whispered something in his ear. The dwarf grinned and began
chanting a song, drawing his own trusty blade to stand with
the Sorceress. The thieves realized they had lost their chance
for subtlety, but their numbers made them confident, and without
a sound they rushed to the cottage, weapons brandished and
ready to cut down the wizard and the dwarf who stood in the
way of the wonderous treasure.
A great battle ensued. Many brigands died that night. Many
more fled off into the forest, never to return. That was the
last night anyone ever saw Lady Blue, and rumor has it her
cottage also disappeared. At least no one has ever found it
since, though many treasure hunters have sought it out, only
to return frustrated or never to return at all.
Whatever happened to the dwarf, whose drunken bumbling managed
to alert the lady in blue before she was set upon by the brigands?
No one is really sure. There were tales of him stumbling into
a few local taverns, offering to tell the story of that fateful
night for the price of a few ales. But no one could ever remember
his name, and the story fluctuated wildly depending on who
heard it.
In fact, the story died out considerably as time went by.
Soon all forgot about the blue robed mage and her golden scepter.
It is interesting to note, however, that a crystal tipped
golden scepter has turned up in a realm far from the Black
Mountains. It seems the leader of a troupe of performers holds
this scepter, but whether it is the same scepter, you had
better ask those performers of this Tavern Troupe. Perhaps
they would know more.
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