"Getting Involved
with GM Roleplaying Events - Part II"
by Mercy Dellica Sorrowflight, Empath
Its very difficult to catch up on an event once it
is in full swing. It is similar to starting to watch a soap
opera or drama series only harder. The first show you don't
really know what is going on, but after you watch a while
you start to form your own impressions of the characters involved
and the relationships between them. The longer you watch the
deeper your understanding as you recall past incidences which
explain current behavior or attitude.
If you really want to get deeply involved, research is the
first step. Know your realms history and geography. Know the
events and characters that figure prominently in Elanthian
History. Its a tall order and tough to do.
Those players who are the most interested in the mysterious
events share some knowledge on the boards but other places
have become depositories of information and places to discuss
the ongoing events of the realms.
This is the Wren's Nest Tavern, a jewel of a site. There
are others but this one is the best I have found for keeping
abreast of current events in the realms. The articles are
archived so you can read back. Be forewarned that this site
is enormous. You could spend as much time here as you do in
game. If you are trying to catch up on the past have a notepad
handy to jot down details from various articles that you think
may be clues unless you have an amazing memory for detail.
The site also has links to valuable resources on other player
run sites.
It was created by Dreamheart a long standing member of DR.
It is maintained by her and friends as this site would be
a full time job and more for any one person. Its success is
also based on the cooperation of the many players who contribute
information to the site which also takes time.
Players who are thought to be heavily involved with GM led
events are often criticized for keeping information to themselves.
In truth sharing it is a difficult and time consuming task.
The Wren's Nest is a place many players attempt to share information.
The main page has regularly updated news flashes, a Community
Calendar, and various links to subjects of particular interest
as well as a ticker-tape which is fun to read and also links
you to more detailed information if something catches your
interest.
The side bar can also be used to navigate to specific areas
of the site.
News at the Bar - is a series of articles with the latest
entries first. It is like a newspaper with articles addressing
whatever current events are happening in the realms. It is
dependent on players telling Baresh whatever tidbits of information
they have. Scrolling down you will see the articles archived.
If the Sorrow event is of particular interest I found a rare
Overview of Events Surrounding Lord Sorrow contributed by
Candidus Custos.
Book of Heroes - is a series of IC contributions from members
of the realms about Player Characters whom they admire.
Commentary - Is opinions expressed by players concerning
events at the bar or experiences they have had in the realms.
Along the right hand side you can click on subjects which
are being discussed in the message board area of the site.
Messages - also brings you to the discussions area. Library
- Brings you to Dreamheart's Reference Library, a series of
links which brings you to impressive collections of data concerning
the realms as well as Dreamheart's diary.
Of particular interest are: Atrathien's Timeline of Elanthia.
This is a great reference tool to print out and keep handy.
Pentaith's Encyclopedias of Elanthia are organized into
three sections. Who's Who, Places and Items. It is also dependent
on player's volunteering new information to be added as the
realms history continues to evolve. Great spot to come when
you see names, items or places mentioned in articles or by
players and suspect they have some historical significance.
The Complete searchable index for all the Books of the Realms
housed at the Elanthian Library Archive of Xibar's Roost.
Again, the creator asks that players send him the text of
new books to be included on the site. These books are available
in game in the libraries of Elanthia but having them all in
one place out of game and searchable is a huge benefit.
You don't really have to go through all that trouble, but
many players do. The ones that do are better equipped to get
involved. If you don't it is still possible you will be directly
involved by chance, being in the right place at the right
moment when something is just starting out. Even then you
have to have your antennae out. Wren entered the game as a
novice bard. The GMs don't wear a sign. Maybe that adventurer
who asked for directions to a guild, or how to get to Haven,
or asked you if you would help them aid a friend in trouble,
is actually a GM beginning an RP storyline.
Doing all the leg work doesn't guarantee direct involvement.
Remaining IC in the realms and being game when others approach
you will slowly draw you into the day to day roleplaying of
the realms. Sometimes efforts of players to hold events such
as vigils at temples or altars, meetings to organize defenses,
auctions to raise funds, end up getting GM attention so involving
yourself in these events will help draw you into the ongoing
affairs of the realms. Finding out about the various player
run orders can also be a link to getting together with other
roleplayers bringing you into the loop of current affairs.
The enjoyment that can be derived from roleplaying is its
main reward. If you stay IC in the realms, slowly you will
develop friendships with others who also enjoy roleplaying.
This may or may not end up helping you to eventually become
directly involved with a GM run character. If not, you will
have still reaped the real rewards of roleplaying.
For a time you can live in a fantasy world where magic is
real and strange creatures abound. Where a touch can heal,
a song restore, a sword slay a mighty beast or a fortune be
build. A place where moonbeams are a mode of travel, the gods
can restore life, and fireballs be created at will.
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