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Paladins
Spheres: Arms, Spiritual
Prime stats: Wisdom, Strength
Mana stat: Wisdom
Spell Circles:

Minor Spiritual, Paladin Base

   

A Paladin is a martial champion sworn to the service of a patron Arkati, serving both as the fighting arm to slay those who would oppose the patron deity and as the defender of the deity's faithful servants. In recognition of the service of the champion, the patron Arkati grants powerful spiritual abilities to enhance and protect the Paladin on the field of battle. Through close, physical combat, Paladins conquer their foes with force, supplemented by spells of the spiritual magic sphere. To aid with their constant fighting on behalf of their patrons, Paladins have learned to wear heavy armors and are skilled with all of the melee combat forms.

Skill Training Costs

P/M   (T)   Skill   P/M   (T)   Skill
3/3
3/0
3/0
5/3
5/4
3/1
3/1
4/2
6/2
5/1
5/2
4/1
5/2
4/5
3/0
0/27
0/5
0/6
  (2)
(3)
(2)
(2)
(2)
(2)
(2)
(2)
(2)
(2)
(2)
(2)
(1)
(1)
(2)
(2)
(1)
(1)
  Two Weapon Combat
Armor Use
Shield Use
Dodging
Combat Maneuvers
Edged Weapons
Blunt Weapons
Two-Handed Weapons
Ranged Weapons
Thrown Weapons
Polearm Weapons
Brawling
Multi-Opponent Combat
Ambush
Physical Training
Spell Research
Arcane Symbols
Magic Item Use
  5/20
0/5
0/20
0/7
0/18
0/20
0/15
0/6
0/15
2/5
2/4
4/4
0/3
1/1
0/3
4/4
3/0
2/0
2/2
  (1)
(2)
(1)
(2)
(1)
(1)
(1)
(1)
(1)
(1)
(2)
(1)
(2)
(2)
(2)
(1)
(2)
(2)
(2)
  Spell Aiming
Harness Power

Elemental Lore

Spiritual Lore

Sorcerous Lore

Mental Lore

Mana Control Elemental

Mana Control Spiritual

Mana Control Mental

Disarm Traps
Pick Locks
Stalk and Hide

Perception

First Aid

Trading

Picking Pockets
Climbing
Swimming

Survival
help

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