Greetings fellow adventurers!
The following is presented in hopes of making your hunting more than a wild
goblin chase. The creatures of the realms that I have encountered
are listed below. The list is not exhaustive nor is it meant to be the
definitive guide, it is just a tool. Each creature is described and
rated as best I could from the skill level of a medium ranged fighter.
That is: Armor=90, Shield=40, Parry=70, Weapon=80, and Evasion=50.
5 star
rating is used and is to be considered as follows:
1 star
= Good beginnings (roughly circles 1-5)
2 stars
= Staple fare (roughly circles 5-10)
3 stars
= Trains well in moderation (roughly circles 10-20)
4 stars
= Fight at your discretion (roughly circles 20-35)
5 stars
= Have a dragger on stand-by (roughly circles 35+)
By request from various guilds I have added the following
as I could recall: (S) Skinable, (B) Carry Boxes, and (T) Carry Soul Stones
[A]
[B] [C] [D]
[E] [F] [G]
[H] [I] [J]
[K] [L] [M]
[N] [O] [P]
[Q] [R] [S]
[T] [U] [V]
[W] [X] [Y]
[Z]
A
Arbelog |
Areas
Sighted: West Wilds, Riverhaven area. |
Description:
The arbelog stands about six feet in height, humanoid in appearance,
with inordinately long, muscular arms and prehensile-toed feet. It is
covered with thick brown fur, lighter at the belly and face, a dark stripe
running down its back. Large heavily lidded eyes peer out over a flat
wrinkled nose and nearly lipless mouth. |
Equipment: None.
|
Rating: ** |
B
Striped
Badger |
Areas
Sighted: Brambles, Crossing area. |
Description:
The badger is a sturdy, wily-looking animal, with a low, sleek body,
a flat head with a slender snout full of teeth, and a set of formidable
claws. Its shiny fur is striped in brown and black and white. It waddles
when it walks, but can move quickly when it needs to. |
Equipment: None.
|
Rating: * |
Black
Bear |
Areas
Sighted: West Wilds, Riverhaven area. |
Description:
The black bear's hypnotic effect of swinging its head from side to
side is dispelled when you realize that you have encountered a foe with
sharp claws and a powerful jaw that is looking for its next meal. |
Equipment: None.
|
Rating: ***
|
Brown
Bear |
Areas
Sighted: Crossing area. |
Description:
The brown bear's hypnotic effect of swinging its head from side to
side is dispelled when you realize that you have encountered a foe with
sharp claws and a powerful jaw that is looking for its next meal. |
Equipment: None.
|
Rating: ***
|
Cave
Bear |
Areas
Sighted: Stone Clan, Crossings area. |
Description:
The cave bear's hypnotic effect of swinging its head from side to
side is dispelled when you realize that you have encountered a foe with
sharp claws and a powerful jaw that is looking for its next meal. |
Equipment: None.
|
Rating: ***
|
Beisswurm |
Areas
Sighted: Stone Clan, Crossings area. |
Description:
The beisswurm does not seem to have the fully developed body of the
lesser known adult. Long, thin and with razor sharp teeth, it slithers
contentedly along the ground until it discovers its next meal. Only later
in life does it grow legs and develop the ability to deliver icy breath. |
Equipment: None.
|
Rating: ***
|
Wild
Boar |
Areas
Sighted: Northeast Vineyards, Crossings area. Zaulfung, Riverhaven
area. Woodlands, Langenfirth area. |
Description:
Standing on four legs the wild boar is small. It clearly views you
as an enemy. |
Equipment: None.
|
Rating: *
|
Bobcat |
Areas
Sighted: Out the west gate, Crossings area. Aesry area. |
Description:
The bobcat is poised, graceful, and appears to be at ease yet ready
to spring. It fixes its golden eyes on you, and you are mesmerized for
a moment, yet your instincts scream to submission by looking away first.
Finally the bobcat turns his attention elsewhere, looking bored by the
encounter. Yet you are certain it will mark your every move with a wariness
it does not show. |
Equipment: None.
|
Rating: *
|
Small
Boggle |
Areas
Sighted: Fallow fields, Shard area. |
Description:
Thin and dark black in color, the small boggle is a member of the
Fae, its body composed seemingly of sticks and stones, its head round
and bulbous and quite out of proportion with the rest of it. Perhaps the
imagery that comes to mind when you gaze upon the foul mischief-maker
is that of a rotten gourd ready to burst stuck onto the top of a beanpole
with stick-like arms and legs and joints of pebbles. Known for its malicious
tendencies -- including leading children or sheep into wells or spoiling
milk before it has left the cow's udders -- the boggle is notorious for
practical jokes that leave the victim confused, frustrated, and frequently
dead.. |
Equipment: Short
sword, target shield, hooded cloak. |
Rating:* |
Blue
Boobrie |
Areas
Sighted: Zaulfung, Riverhaven area. |
Description:
Boobries are huge flightless heron-like birds, half again as tall
as a human. Not content to eat worms and bugs, they prefer stabbing their
victims with their vicious beaks. Through them, they suck out the juices,
leaving a dried-out husk for the few desperate scavengers that will even
approach such a sorry sight. One imagines it to be a very slow and painful
death.
Even a sluagh thinks twice about messing with a boobrie. |
Equipment: None.
|
Rating: ***
|
Great
Grey Boobrie |
Areas
Sighted: Zaulfung, Riverhaven area. |
Description:
Boobries are huge flightless heron-like birds, half again as tall
as a human. Not content to eat worms and bugs, they prefer stabbing their
victims with their vicious beaks. Through them, they suck out the juices,
leaving a dried-out husk for the few desperate scavengers that will even
approach such a sorry sight. One imagines it to be a very slow and painful
death.
Even a sluagh thinks twice about messing with a boobrie. |
Equipment: None.
|
Rating: ***
|
Brown
Burrower |
Areas
Sighted: Hunting Preserve, Crossings area. |
Description:
The burrower is a large insectile shape. Perhaps as big as a small
Halfling. It runs about rapidly on many jointed legs. Colored a muck brown,
its carapace glistens with a repulsive sheen. A large head, in which a
quartet of enormous, multifaceted eyes refract all light into coldly glinting
shards, is armed with a brace of wickedly serrated mandibles. A tiny mouth
ringed with dozens of wriggling palps like boneless fingers serves to
manipulate the grotesque fragments of flesh that it dines upon. The two
front legs have been turned into fighting weapons, edged with hooks and
jagged serrations curling back towards the waiting mandibles. Above all
rises a horrid stink of indescribable rot and foulness. A reek that reminds
you of an opened cesspit or a charnel house. |
Equipment: None.
|
Rating: *
|
C
Caracal |
Areas
Sighted: M'Riss. |
Description:
The caracal looks like a small, muscular cougar with ridiculously
long legs and a short, stubby tail. A tuft of fine hair sticks up from
the top of each ear, and you'd almost laugh at it - if the creature weren't
three feet long with impressive teeth, claws, and speed. |
Equipment: None.
|
Rating: ****
|
Asaren
Celpeze |
Areas
Sighted: Mer' Kresh. |
Description:
The asaren celpeze is a mottled lizard the size of a large hunting
cat. Elven for "sea lizard", the asaren celpeze are generally content
to bask on rocks or beaches near the ocean. Their tough hide is prized
for armor, and their pointed teeth valued for many uses, from arrow points
to being ground for alchemical compounds. Right now it is in full threat
display: crest standing straight up, tail switching back and forth, and
jewel-like eyes open wide. Its tongue flickers, tasting the air for the
scent of prey, and a low hissing sounds deep in its throat. A more subtle
sign of danger is the poisonous secretion glistening on the stinger at
the end of its tail. |
Equipment: None.
|
Rating: *****
|
Belia
Corsair |
Areas
Sighted: Hara'jaal. |
Description:
Standing on two legs the belia corsair is humanoid size. It clearly
views you as an enemy. |
Equipment: None.
|
Rating: ***
|
Hara
Corsair |
Areas
Sighted: Hara'jaal. |
Description:
Standing on two legs the hara corsair is humanoid size. It clearly
views you as an enemy. |
Equipment: None.
|
Rating: ***
|
Talan
Corsair |
Areas
Sighted: Hara'jaal. |
Description:
Standing on two legs the talan corsair is humanoid size. It clearly
views you as an enemy. |
Equipment: None.
|
Rating: ***
|
Tasia
Corsair |
Areas
Sighted: Hara'jaal. |
Description:
Standing on two legs the tasia corsair is humanoid size. It clearly
views you as an enemy. |
Equipment: None.
|
Rating: ***
|
Telgi
Corsair |
Areas
Sighted: Haar'jaal. |
Description:
Standing on two legs the telgi corsair is humanoid size. It clearly
views you as an enemy. |
Equipment: None.
|
Rating: ***
|
Cougar |
Areas
Sighted: Dense Forest/Northeast Vineyards, Crossings area. Woodlands,
Langenfirth area. |
Description:
The cougar has a powerful body that is all sinewy muscle, a perfect
hunting and killing machine. Its short tan coat looks rough and dull from
years in the wilds. Dark luminous eyes stare at you hypnotically. |
Equipment: None.
|
Rating: *
|
Salt
Crab |
Areas
Sighted: Salt Yards, Riverhaven area. |
Description:
Supported on multiple legs the salt crab is small. Its eyes blaze
with a burning hatred, unfocused but entirely malevolent. |
Equipment: None.
|
Rating: *
|
Scarlet
Crayfish |
Areas
Sighted: Riverhaven area. |
Description:
Supported on multiple legs the scarlet crayfish is small. Its eyes
blaze with a burning hatred, unfocused but entirely malevolent. |
Equipment: None.
|
Rating: *
|
Morah
Creeper |
Areas
Sighted: Ker' Leor, Theren area. |
Description: From
a species of flesh-eating plant known to inhabit some of Elanthia's less-explored
forests, the morah vine resembles a thorn vine, with its tapering body
and razor-like leaves which cover it like plate armor. The reddish tip
of each leaf should have indicated to you that this was a dangerous plant,
but now that you are close enough to look at it, may the gods preserve
you in your attempt to get away with your life. |
Equipment: None.
|
Rating: ***
|
Blue-belly
Crocodile |
Areas
Sighted: Swamps, Riverhaven area. |
Description:
Standing on four legs the blue-belly crocodile is humanoid size. It
is obviously aggressive and looking for a fight. |
Equipment: None.
|
Rating: **
|
Cutthroat |
Areas
Sighted: Undershard, Shard area. |
Description:
Like so many people who moved to Shard in the hopes of acquiring a
new dream and a new life, the cutthroat is one of many who failed, having
little choice but to take up the life of common scum just to get by in
the world. From the way she eyes your money pouch, however, you're not
sure exactly how much pity you can dish out to this person. After all,
the cutthroat >did< make the decision to live her life this way...right? |
Equipment: Broadsword,
oval shield, chain shirt, chain gloves. |
Rating: ****
|
D
A'danf
Spirit Dancer |
Areas
Sighted: Meadow, Shard area. |
Description:
Like all of the Adan'f race, the spirit dancer vaguely resembles a
large lizard, complete with blue-black scales and forked tongue. Slitted
silver eyes are set deeply into its triangular skull, over triple rows
of gleaming pointed teeth. A long, sinuous neck leads down to a graceful
body, rippled with muscle. The spirit dancer's powerful legs give it great
strength and speed, and its long curved tail lends it incredible balance. |
Equipment: |
Rating: *****
|
Elba
Darvager |
Areas
Sighted: Aesry area. |
Description:
The elba Darvager is a queer creature, a product of some ill union
between insect and dwarf. It looks like an over-muscled dwarf except for
an extra set of long black "legs" that dangle from its midsection and
a smooth, charcoal colored shell that shields its flesh body. A great
horn grows out from the top of the shell, perhaps to scare off other beasts.
Despite the elba Darvager's grotesque appearance there is obvious intelligence
behind dark Dwarven eyes. |
Equipment: Mattocks
and small shields. |
Rating: *****
|
Wir
Dinego |
Areas
Sighted: Aesry area. |
Description:
The wir dinego is nothing more than the rotting corpse of some long
since dead Human. What is left of its flesh hangs from its skeletal structure
in rotting chunks that peel away to expose down to the bare bones. Dressed
in what was obviously once its best attire, now only shreds hang off the
body in tattered ruins. The empty eye sockets seem to glow with an eerie,
unseen inner light that chills you to your very soul. |
Equipment: None.
|
Rating: *****
|
Retan
Dolomar |
Areas
Sighted: Pokekehekepi area. |
Description:
The retan dolomar is a squat, many-legged beast with a hard carapace.
Rivaling a yak in mass, the dolomar has been known to kill and eat almost
anything it could sink its pincers into. Desert legend suggests that it
is this very beast that destroyed the entire population of the West Palms
Oasis and halted trade to the northern and western quarters of the desert
all together. |
Equipment: None.
|
Rating: *****
|
Blood
Dryad |
Areas
Sighted: Forest of Night, Leth area. |
Description:
The blood dryad's skin is dark brownish-black, and patterned like
bark. A mane of hair composed of blighted and decaying leaves cascades
down her back and shoulders and her glowing saffron eyes glare hatefully
at you, as if accusing you of wrongs done to her kind in the past. Her
hands end in massive claws that resemble branches, and a sticky, reddish
substance covers her skin, glistening slightly. |
Equipment: Hand
axe, leather jerkin. |
Rating: **
|
Spiny
Dyrachis |
Areas
Sighted: Zaulfung, Riverhaven area. |
Description:
The dyrachis is a six-legged burrowing beast about the size of a yak.
When it feels threatened, it can inflate air sacs beneath its skin to
display its long sharp quills glistening with poison -- and then use that
air to fire the quills with great force. |
Equipment: None.
|
Rating: *****
|
E
Grass
Eel |
Areas
Sighted: Out West Gate, Crossing area. |
Description:
No more than eighteen inches long, this grass eel has a nasty disposition
entirely out of proportion with its size. In fact it looks more like a
green bootlace than anything else. The eel more than makes up in speed
and agility what it lacks in strength, however, and a score of bites from
a score of grass eels would not be a pleasant experience. |
Equipment: None.
|
Rating: ***
|