Command Compendium
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All Commands
"W" Commands
You begin an eerie, warbling wail of despair.
WAIL (person) |
You look at Callave and let out an eerie, warbling wail of despair. |
Time drags on by...
WAIT (PERSON) |
You see:
Time drags on by...
Target sees:
Solomon seems to be waiting for you. |
WAIT (SELF) |
You see:
Time drags on by...
Room sees:
Solomon seems to be waiting for inspiration. |
You rub your eyes.
Also can be used in some cases to WAKE yourself if you've been put to sleep.
Usage: WARN <player | object | creature> or WARN <player> [of <COMBAT | HARASSMENT | INTERACTION>]
In the first case, the verb is simply messaging, with no functionality.
When this method is employed, an OOC message will be sent to the player, privately letting them know your feelings, to clear up any possible doubt about where you both stand. Records are kept of all communications issued and received, as well as whether they were acknowledged or declined, as applicable.
COMBAT Suitable for roleplayed conflicts where it is to the players' advantage to have consent on record. The receiving player will have an opportunity to acknowledge the warning so that any potential conflict can be settled to both parties' satisfaction. Note that the agreement terminates once either player dies or one hour has passed.
HARASSMENT Suitable when someone's actions have transgressed beyond the boundaries of acceptable, normal roleplay and are disrupting your enjoyment of the game. This should not be used lightly. You will be expected to behave yourself as well as the person to whom you issued such a statement.
INTERACTION Suitable for expressing to the other party that you wish to have NO INTERACTION WHATSOEVER with them. This option should not be used unless you are willing to remove yourself from the presence of the person to whom you issue it. Upon issuance, both players should immediately go their separate ways and cease all interaction with each other, including (but not limited to) conversations regarding the other player with third parties (besides staff members).
Note that in all cases, this verb is simply for improved communication. Policy and handling of situations remains unchanged, and under no circumstances should the WARN verb be viewed as an excuse or license to take matters into your own hands, should the other party ignore your wishes. As always, your best course of action in such a situation is to place an ASSIST and speak with a GameHost.
WARN (PLAYER) COMBAT |
You see:
You let Denwyn know that the two of you might engage in CvC combat soon. Although your warning has been logged, you should wait for his response before taking any action.
Target sees:
Solomon is letting you know that if your interaction continues in this manner, he considers it likely that the two of you will be engaging in CvC (Character vs Character) combat in the near future. If you are willing to enter CvC combat with Solomon, type: ACKNOWLEDGE WARNING. If you would rather keep it peaceful, type: DECLINE WARNING. YOUR RESPONSE WILL BE LOGGED. |
WARN (PLAYER) HARASSMENT |
You see:
You inform Solomon that you consider his current actions to be harassment.
Target sees:
Denwyn is informing you that he considers your character's current behavior to be harassment. |
WARN (PLAYER) INTERACTION |
You see:
You inform Solomon that you wish no further interaction with him. Having done this, you realize that the two of you should move to separate areas, so as not to escalate the conflict.
Target sees:
Denwyn is informing you that he wishes to have no further interaction with you OF ANY KIND! He desires that the two of you go your separate ways and have no further contact. |
This activates a character's ability to keep an eye on something for a period of time.
WATCH (PERSON) |
You see:
You begin to watch Denwyn closely.
Target sees:
You notice Solomon carefully watching you. |
You wave.
WAVE (item) |
You wave your broadsword around. |
WAVE (person) |
You wave at Callave. |
WAVE (self) |
You fan yourself. |
Used to get a listing of how much money you have, as well as how much debt you owe!
You owe 1112 copper Kronars to the Principality of Zoluren.
You have: 1 copper Kronars. 2 gold, 3 silver, 6 bronze, and 4 copper Lirums. 7 silver, 9 bronze, and 3 copper Dokoras.
WEALTH (currency type) |
You can also list ONLY how much of one currency type you have.
>WEALTH KRONAR You owe 1112 copper Kronars to the Principality of Zoluren.
You have: 1 copper Kronars.
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Used to WEAR an item!
>wear quiver You attach a charred Halfling skin quiver to your belt.
A Combat move, used while BRAWLing to improve position and balance.
You weave back and forth in a dance-like motion, drawing your opponent's attention away from the fight. Roundtime: 3 sec.
The WEDDING verb lists out important information about...WEDDINGS!
USAGE:
WEDDING LIST - Lists all upcoming weddings. WEDDING REGISTER #|HELP - Allows you to register for an available wedding. HELP displays instructions. WEDDING DATES - Lists available dates wedding dates. WEDDING INFO <#> - Displays information about a particular wedding. WEDDING NOTIFY - Select this option if you wish to be notified when new weddings are added to the list of available weddings (or to remove yourself from the notification list). WEDDING HELP - Provides help with the wedding system.
A tear runs down your face.
WEEP (person) |
You look at Callave and start to weep softly. |
You wheeze, trying to catch your breath.
You whimper.
You whine and complain, probably annoying anyone within earshot.
Whirlwind is a Barbarian-only attack that will attempt to strike everything within range of the attacker's weapon.
Syntax:
WHIRLWIND
The ability is not circle based but skill and stat based. To perform this attack you must be holding a melee or pole weapon in your right hand, meet a minimum skill requirement (in the weapon type you're wielding), and also meet a minimum agility requirement. You may also utilize the RP aspect of this verb by typing 'WHIRLWIND SILLY'.
You swing your scimitar with wild abandon, weaving it through the air in a flurry of blows that are nearly impossible to count. You channel the momentum with surreal skill and grace.
Roundtime: 4 sec.
USAGE: WHISPER (VISIBLE) (GROUP|PERSON|NPC) <message>
Note: WHISPER VISIBLE will allow everyone in the room to see you WHISPER to someone, but they cannot hear what you are whispering.
You whistle a merry tune.
WHISTLE (if you're a Bard) |
Bards may whistle in unique ways! Usage: WHISTLE <EMOTE> Whistling with a variety of themes. WHISTLE <EMOTE> TO <PERSON> Whistling to fellow players with those same themes. Emotes: appreciative haunting mournful romantic cheerful longing nervous shrill coy loud nonchalant teasing excited meek off-key tuneless happily mischievous playful urgent halting mocking quiet wistful innocent
WHISTLE TO <BARD> Special whistles to catch someone's attention. WHISTLE <SONG> Whistling for memorized non-magical songs. WHISTLE <PERSON> Whistling to another adventurer. |
WHISTLE (person) |
You whistle at Callave. |
WHISTLE (self) |
You whistle low. |
Used to see how many people are online and WHO is on-duty.
Active Players: 9427 Type WHO FULL to get a list of active players
Staff on duty: Lyda
Syntax:
WIELD [WEAPON] to default to an empty hand. WIELD (LEFT|RIGHT) [WEAPON] -- Specifies hand to draw to.
If you're wearing the container the weapon is in, type:
WIELD [WEAPON] -- To draw a weapon in your right hand by default. WIELD (LEFT|RIGHT) [WEAPON] -- To draw a weapon to the hand you specify.
To specify a specific container to draw a weapon from, type:
WIELD (LEFT|RIGHT) [WEAPON] IN (MY) [CONTAINER]
Note: WIELD and SHEATHE verbs work in tandem to track the container the weapon was drawn from. For full SHEATHE functionability use WIELD to ready your weapon.
You wince.
You wink.
WINK (person) |
You wink at Callave. |
WINK (person) BEHIND ME |
You look over your shoulder and wink at Callave. |
WINK (self) |
A nervous tic starts up around your eye. |
WINK (self) BEHIND ME |
You look nervously over your shoulder. |
WIPE USAGE: WIPE <eyes|nose|mouth|cheek|ears|forehead|hands|arms|feet> WIPE <instrument> with <cloth|towel>
WIPE <location> |
Valid Locations:
<eyes> You wipe one of your eyes.
<nose> You wipe your nose.
<mouth> You wipe your mouth.
<cheek> You rub your cheek
<ears> You rub one of your ears.
<forehead> You wipe your forehead.
<hands> You scrub your hands together.
<arms> You rub your arms.
<feet> You scuff your feet against the ground.
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Your base Wisdom is forty-three(43). It will cost you 129 TDPs to raise your Wisdom from 43 to 44. Wisdom increases the speed at which your experience turns into real ranks, among other things. Use INFO to view all your statistics at once.
You must be at a bank teller's window to withdraw money.
>withdraw 1 cop kro The clerk counts out 1 copper Kronars and hands them over, making a notation in her ledger.
You feel a bit weak in the knees and find yourself wobbling.
Wring what?
WRING (person) |
Yeah, you just wanna wring their necks sometimes, doncha? |
WRING HANDS |
You wring your hands nervously |
WRING TOWEL |
You wring a fluffy blue towel, knotting it into a ball. |
When used on a suitable writing surface, the WRITE verb allows you to WRITE on something.
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