Command Compendium
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All Commands
"T" Commands
A BRAWLING move, used in Combat.
Usage: TAG is only used for "Sharks & Guppies." To join in the fun you will need to find a game object someplace.
USAGE (For Prydaen): TAIL {EMOTE} [PERSON | CREATURE | OBJECT | {none}] EMOTES include: LASH, CURL, SMACK, BRUSH, TICKLE, FLICK
USAGE (For S'Kra): The TAIL verb can be used in conjunction with S'Kra speech. Use it by typing TAIL <term>. You need to spell out the entire term. For brief information on each term, type TAIL HELP. For an advanced description of S'Kra terms, type TAIL TERMS.
To be used to get something, interchangeable with the GET verb.
Also used by Empaths to TAKE wounds.
EMPATHS ONLY: Wound transfers - {TAKE/TRANSFER} {patient} {body part} [{PART|HALF|MOST}] [{CAREFUL|QUICK}]
Poison & Disease transfers - {TAKE/TRANSFER} {patient} [{CAREFUL|QUICK}] [{body part}] {POISON|DISEASE}
Shock transfers - {TAKE/TRANSFER} {patient} SHOCK
[{PART|HALF|MOST}] indicate partial transfers. These transfers may be attempted by an Empath of sufficient experience and reduce the amount of wound transferred at a time.
Please note that, for poison and disease transfers, any speed modification must be sent before the words POISON or DISEASE.
Usage: To talk type a ' followed by what you want to say. Example: 'Hello!
Tap - You tap your foot impatiently.
Tap <player> or <noun>
To be used with certain spells after prep of spell - target <critter>
Usage: teach - What do you want to teach? Type TEACH OPTIONS for a list of teaching possibilities.
To ignore all attempts to be taught, type: AVOID !TEACHING. To listen to all attempts to be taught, type: AVOID TEACHING.
You may teach almost any skill that you know to another player who does not know it as well as you.
In order to teach an armor skill, just TEACH ARMOR TO (player), and it will be assumed that you wish to teach the person how to wear the armor that you are currently wearing.
To teach a weapon skill, just TEACH WEAPON TO (player), and it will be assumed that you wish to teach the person how to use the weapon you are currently wielding (or brawling if you are not wielding a weapon).
To teach a THROWN weapon skill, just TEACH WEAPON TO (player) THROWN, and it will be assumed that you wish to teach the person how to use the weapon you are currently wielding (or brawling if you are not wielding a weapon) in a throwable fashion if it is a throwable weapon.
To teach a magical skill, just TEACH MAGIC to (player), and it is assumed you wish to teach the realm of magic which you know.
Otherwise, there is a list of possible skills for you to teach: SHIELDS HARNESSING POWER DEVICES EVASION CLIMBING PERCEPTION SCOUTING HIDING LOCKPICKING DISARMING STALKING STEALING FIRSTAID ESCAPING BACKSTABBING SCHOLARSHIP MECHANICS TEACHING ANIMALLORE
Additional skills may be taught. Experiment.
Usage: Tease <player>
Usage - Used by Warrior Mages to command familiar.
Tell Familiar will give options.
Also used by Traders to issue commands to a Caravan.
TELL CARAVAN TO LEAD TO DIRGE, TELL CARAVAN TO GO FASTER, etc.
Usage - You may tend bleeding wounds on yourself or others. For more information, please type: TEND HELP
You may tend bleeding wounds on yourself or others. You may also use certain items to help you out, such as bandages, suturing kits, etc. After tending, you may: have failed to do anything, slowed the bleeding or even stopped it. Your skill in First Aid and the severity of the bleeding wound greatly affects how long it takes for you to tend a wound and how long that wound will stay tended before the bandages become useless.
Format: TEND {MY|<character>} {area}
{area} may be one of: head chest abdomen back neck tail right arm left arm right hand left hand right leg left leg right eye left eye
Examples:
TEND MY HEAD
TEND GREGORY RIGHT ARM
Usage - You pause a moment to ponder that blank part of your mind.
Think <message> - to be used with gweths or other devices for thoughtcasting.
Usage: To perform a combat maneuver with certain weapons or sometimes used to throw certain items.
Throw or throw <weapon> while in combat at creature you are facing.
Throw <item> at <noun>
THROW LEFT |
Used to THROW the weapon/item in your left hand. |
Usage: A combat maneuver that performs a thrusting attack.
Usage - You thump yourself on the head. Doh! (Type THUMP HELP for other usage.)
THUMP <player>
To see if you can THUMP another character without actually doing so, type: THUMP <name> TEST
If you want to threaten to THUMP a character, type: THUMP <name> WARN
THUMP (self) |
The veins in your neck start to stand out and you feel your face grow flushed as you strive to control your anger. |
Usage: Tickle <player> and sometimes <noun>
Usages:
Tie pouch - to lower item count, tie gem pouches.
Tie <item> to <item>
Tie caravan to <player> - to drag corpses.
Usage: TILT {target} TILT UP | DOWN | SIDE | INQUISITIVE | CURIOUS TILT MY HEAD | HANDS
Usage: time
It has been 383 years, 224 days since the Victory of Lanival the Redeemer. It is the 6th month of Arhat the Fire Lion in the year of the Emerald Dolphin. It is currently summer and it is dawn. You're fairly certain it's just past the Anlas of Asketi's Hunt.
Usage: TIP <player> <amount> <currency>
Syntax for the title system:
TITLE PRE|AFFILIATION LIST {CATEGORY} - Lists the pertinent titles you are eligible for. TITLE PRE LIST - Lists the valid categories. TITLE LIST - Same as above. TITLE PRE|POST CHOOSE {CATEGORY} {NAME} - Chooses the appropriate name TITLE PRE|POST|AFFILIATION OFF - Clears the selected pre|post|affiliation title field TITLE AFFILIATION ON - Turns the affiliation title field back on TITLE AFFILIATION CHOOSE (1, 2, 3, 4) - Selects the appropriate affiliation post-title TITLE AFFILIATION CLEAR (1, 2, 3) - Clears the selected affiliation title slot
Usage: toss <item>
Used to TOUCH someone, unless your an Empath, in which case this is a very important verb:
You touch Denwyn.
You sense a successful empathic link has been forged between you and Denwyn. You feel the burning fire of pain and suffering building slowly as you instinctively draw out the truth behind Denwyn's injuries.
Denwyn's injuries include... Wounds to the NECK: Fresh External: light scratches -- insignificant Wounds to the RIGHT ARM: Fresh External: cuts and bruises about the right arm -- minor Wounds to the LEFT ARM: Fresh External: light scratches -- insignificant Wounds to the RIGHT LEG: Fresh External: light scratches -- insignificant Wounds to the CHEST: Fresh External: light scratches -- insignificant Wounds to the ABDOMEN: Fresh External: cuts and bruises about the abdomen -- more than minor
TOUCH (self) |
You tap the tip of your nose. |
Usage: Trace <player> unless you are a paladin with Glyphs and then you get to:
<trace> <glyph> <item/person>
TRACE (item) |
You trace the outline of your jester's stick. |
Used by Rangers to track creatures that may have a tendancy to run.
TRACK (creature) in the room will cause you to automatically follow that critter when it runs or moves away.
S'Kra and Prydaen: You utter a soft, rumbling trill from the back of your throat.
Other races: You make a gurgling sound in the back of your throat. It's rather uncomfortable.
TRILL (player | critter | item) (emote) |
You trill softly at Callave.
You trill at the troll.
You trill at the towel.
Valid emotes are: question, happy, content, war, worried, brief, love |
This verb needs a target.
TUNE (Stringed Instrument) |
You pluck experimentally at the strings of your ebonwood violin. After a moment, you think maybe that it is in perfect tune. [Roundtime: 4 seconds.] |
TUNE (person) |
You tweak Callave's nose! |
Used to TURN specific items like jewelry and spellbooks (to TURN pages).
This verb's function has been moved into the BUG verb. Please use the BUG verb instead.
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