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Command Compendium

ABCDEFGHIJKLMNO
PQRSTUVWXYZAll Commands

"S" Commands

SALUTE SAY SCOFF SCOUT
SCOWL SCRAPE SCRATCH SCREAM
SCRIBE SEARCH SELL SHAKE
SHAPE SHARE SHEATHE SHIFT
SHIP SHIVER SHOOT SHOVE
SHOW SHRIEK SHRUG SHUDDER
SHUFFLE SHUN SIGH SIGN
SIGNAL SIGNATURE SING SIT
SKATE SKILLS SKIN SLAP
SLEEP SLICE SLINK SLIP
SMELL SMILE SMIRK SMOOCH
SNAP SNARL SNEAK SNEER
SNEEZE SNICKER SNIFFLE SNORE
SNORT SNUFF SNUGGLE SOB
SONG SORT SPECULATE SPELLS
SPIT SPLASH SPLUTTER SPRINKLE
SQUINT SQUIRM STABLE STALK
STAMINA STANCE STAND STARBOARD
STARE STATUS STEAL STIR
STITCH STOMP STOP STOW
STRENGTH STRETCH STRING STUBBLE VERBS
STUDY SULK SUMMON SURPRISE
SURRENDER SURVEY SWAP SWEAR
SWEAT SWEEP SWIM SWIMMING VERBS
SWING

SALUTE
You raise your hand in a quick salute.

(Try it out with a weapon in your hand!)
SALUTE (creature) You salute the scavenger troll.
SALUTE (person) You snap to attention and hail Callave with a crisp hand salute.

SAY
This command is used to speak with other players. Depending on the punctuation at the end of your message, your character may "say", "ask", or "exclaim."
SAY /emote <MESSAGE> > SAY /happily Hello!
>'/happily Hello!

You happily exclaim, "Hello!"

NOTE: The forward slash "/" in front of the emote is required.
Emotes:
angrily calmly cautiously cheerfully coldly
confidently coyly curtly darkly dreamily
dryly emphatically enigmatically excitedly firmly
greedily grumpily guardedly haggardly happily
harshly hauntingly helplessly hesitantly hopefully
hopelessly innocently kindly laughingly longingly
loudly lovingly matter-of-factly meekly mischievously
mockingly nervously painfully patiently playfully
quietly rancidly regretfully sadly sarcastically
sheepishly slowly smugly softly sternly
sweetly teasingly tenderly tiredly weakly
wistfully wryly
SAY <MESSAGE>! Ending your message in an exclamation point will result in your character exclaiming your message. For example:

>SAY Oh No!
Solomon exclaims, "Oh No!"
SAY <MESSAGE>? Ending your message in a question mark will result in your character asking your message. For example:

>SAY What?
Solomon asks, "What?"
SAY }person <MESSAGE> To direct your message to someone, use "}" in front of their name.

Examples:
> SAY }Solomon Can I have 200 plats?
> '}riel /happily Thank you for your help!

SCOFF
You scoff.
SCOFF (person | creature | item) You scoff at Callave.

You scoff at a scavenger troll.

You scoff at a heavy-duty moving dolly.
SCOFF (self) You see:
You make a huffy little snorting noise.

Room sees:
Solomon sniffs and looks huffy.

SCOUT
Ranger Only:

SCOUT SYNTAX:
-------------
scout area
scout cover my tracks
scout cover <player's> tracks
scout cover my trail <direction>
scout marker
scout read learn
scout read teach
scout trailmarker
-------------

SCOWL
You scowl.
SCOWL (person) You scowl at Callave.
SCOWL (self) You see:
You scowl blackly.

Room sees:
Solomon scowls to himself.

SCRAPE
Used in Tanning or to simply attempt to increase a skin's value before selling to a Tannery.

SCRAPE <PELT|HIDE|SKIN|SHEEPSKIN> WITH SCRAPER <CAREFUL|NORMAL|QUICK>


SCRATCH
This verb requires a target.
SCRATCH (person) You lean over and scratch Callave's back.
SCRATCH (self) You scratch your head.

SCREAM
You scream!
SCREAM (person | creature | item) You scream at Callave!

You scream at a scavenger troll!

You begin to scream at a heavy-duty moving dolly. Are you feeling okay?
SCREAM (self) You see:
You scream at yourself! Wow, are you nuts?

Room sees:
Solomon begins screaming at himself.

SCRIBE
Used by Moon Mage enchanters to scribe celestial sigils onto objects, a vital part of the enchanting process.
SCRIBE (non-enchanter) You scribble down some notes.
SCRIBE (person) You look at Callave and jot down some notes.
SCRIBE <object> (enchanter) You attempt to scribe a celestial sigil onto the subject. You must have previously used STUDY to memorize a sigil, have an Enchanter's Burin in your right hand, and the target object in your left hand.

SEARCH
You search around for a moment.
Roundtime: 3 sec.
You don't find anything of interest here.
SEARCH (self) You pat yourself down looking for something!
SEARCH (suspected graverobber) This will allow a victim to search someone who they suspect of having graverobbed them. There's a chance they'll be able to recover one of their items from the thief!

SELL
Used to SELL items to certain merchants.

For example, at the Pawnshop:

>sell broadsword to cormyn

You sell your broadsword to Cormyn.

Cormyn takes your broadsword and gives it a quick but thorough examination. After pausing for a moment, he hands you 90 kronars for it.

SHAKE
This verb must have a target.
SHAKE (item being worn) You adjust your leather quiver.

Note: Belled items may have special messaging.
SHAKE (item) You shake your blue towel.
SHAKE (person) You grab Callave by the arm and shake him!
SHAKE (self) You quiver.
SHAKE BOOT (if you're wearing boots) You shake in your boots.

SHAPE
This verb is used to start the Fletching process.

(It requires specific items to be in hand.)

SHARE
Usage: SHARE <amount> <denomination> <currency>
SHARE ALL <currency>
SHARE VALUE
SHARE HELP
SHARE EXAMPLES


>share examples
Example: You are in a group of 3 people. You have 2 platinum and 92 copper Dokoras.

SHARE 60 COPPER DOKORAS splits 60 coppers 3 ways. You would hand 20 coppers to each person, and keep 2 platinum and 52 copper.

SHARE ALL DOKORAS can't divide your 2 platinum 3 ways, but would split the 92 coppers by giving each person 30. Your total value of Dokoras would be 20032, while the others would have a mere 30.

SHARE VALUE divides your total value in Dokoras (20091) by three, and comes up with 6697, with a remainder of 1. Each member of your group would have an equal amount: 6 gold, 6 silver, 9 bronze, and 7 copper Dokoras, while the bank teller would keep 1 copper for her trouble.

SHEATHE
Syntax:

SHEATHE [WEAPON] or SHEATHE [WEAPON] IN (MY) [CONTAINER]
SHEATHE (LEFT|RIGHT) or SHEATHE (LEFT|RIGHT) IN (MY) [CONTAINER]

() = Optional

SHIFT
Empath only, used to SHIFT a player's features and appearance.

SHIFT HELP - This help screen.
SHIFT HELP GENERAL - General information on the SHIFT System. (IC)
SHIFT HELP SPECIAL - General information on the SHIFT System. (OOC)
SHIFT HELP ATTRIBUTE - Describes what body parts you are presently able to shift.
SHIFT <player> <body area> <end result> - Sends a shift link invitation to another player.
SHIFT <player> <body area> NORMAL - Causes the body part to return to its original form.
SHIFT <player> - If a shift link has been accepted, initiates the shift process.
SHIFT CANCEL - Prematurely ends a shift attempt.
SHIFT EVALUATE - Evaluates a shift in progress.

SHIP
For Traders Only - The proper syntax is SHIP CRATE TO <person> IN <destination>

SHIVER
A shiver runs up your spine.

SHOOT
see FIRE.

SHOVE
A BRAWLING move, used in Combat, after you have GRAPPLEd you're opponent.


You push a goblin away, breaking its grip on you!
Roundtime: 3 sec.

SHOW
Format: SHOW <object> TO <target>

SHRIEK
You shriek!

SHRUG
You shrug.
SHRUG (player) You look at Callave and shrug.

SHUDDER
You shudder.

SHUFFLE
SHUFFLE is used on certain types of cards.

SHUFFLE also works pretty well on rope bridges...

SHUN
You stick your nose up in the air haughtily.
SHUN (creature | item) You shun a scavenger troll.

You shun a blue towel.
SHUN (person) You see:
You look at Callave and shun him.

Target sees:
Solomon turns away, shunning you.

(NOTE: This can potentially have a negative effect on your target, depending on your level and their level! Do not SHUN someone without reason!)
SHUN (self) You see:
You pointedly ignore your own concerns and move about seeking someone to help.

Room sees:
Solomon looks around seeking someone to help.

SIGH
You sigh.
SIGH (emotion (usually ending in -ly)) Example:

>sigh happily
You sigh happily.
SIGH (person | critter | item) You look at Callave and sigh.

You look at a scavenger troll and sigh.

You sigh as you look at a blue towel.
SIGH (self) You see:
Depressing, isn't it?

Room sees:
Solomon sighs deeply, looking very depressed.
SIGH WITH (emotion) Example:

>sigh with sadness
You give a sigh of sadness.

SIGN
A special silent form of communication for Thieves only.

Example:
>sign hello
You sign, "hello"

SIGNAL
This is the SIGNAL verb used to control certain aspects of the Ranger's companions.

Usage: SIGNAL COMPANION TO . . .
FIND <player>
DROP <object> GET <object>
UNHIDE HUNT
STAY STOP
HIDE
(plus some others)

Example: SIGNAL RACCOON TO FIND ANSON


Also used by Horse owners/riders:

SIGNAL HORSE TO JOUST <person>, SIGNAL HORSE to GALLOP, etc.

SIGNATURE
Used to activate a SIGNATURE verb.

USAGE
signature {option} {target if required}
{option} - one of the signature options
available to your character
{target} - target object or player's name,
if the option allows for a target

Valid Options for this character
none

SING
You can SING by using the SING command followed by your verses. Separate each verse line by a semicolon. For example:

SING The wind was a torrent of darkness;Among the gusty trees...

You can also add emotes to your singing:

SING <emote> When the shower came a'calling;We were all a'stalling.

Emotes:
angrily calmly cautiously cheerfully coldly
confidently coyly curtly darkly dreamily
dryly emphatically enigmatically excitedly firmly
greedily grumpily guardedly haggardly happily
harshly hauntingly helplessly hesitantly hopefully
hopelessly innocently kindly laughingly longingly
loudly lovingly matter-of-factly meekly mischievously
mockingly nervously painfully patiently playfully
quietly rancidly regretfully sadly sarcastically
sheepishly slowly smugly softly sternly
sweetly teasingly tenderly tiredly weakly
wistfully wryly

SIT
You sit down.
SIT (suitable object) >sit recliner
You settle yourself on the overstuffed recliner.

SKATE
Used for ice skating, in an appropriate area designated for skating.

Otherwise...


You can skate around the truth, but if you're looking to ice skate, you'll have to try somewhere else.

SKILLS
Used to list out all your current skills. More importantly, it shows your current skill levels, as well as your skill levels with any active bonuses.

SKIN
Used to SKIN a dead creature in an attempt to harvest the hide/pelt/skin or other body parts.

SLAP
Use this to slap someone.
SLAP <self> >SLAP Solomon.
You slap your forehead.

SLEEP
You relax and allow your mind to enter a state of rest. You will no longer gain new experience until you awaken! However you will continue to absorb experience into new ranks. If you become too active in your sleep, you will awaken automatically.



SLICE
Performs a slicing attack in combat.
SLICE <creature> >slice goblin

You slice your broadsword squarely at a goblin's chest, blasting it with an overwhelming strike that explodes the heart and lungs with a bone-shattering blow to the chest.
A goblin collapses to the ground, shuddering and moaning until it ceases all movement.

SLINK
If you are a Prydaen:
You slink back and forth, like a restless predator on the prowl.


SLINK HELP

As the naturally superior race of Elanthia, you have a naturally superior way of moving around...

USAGE:

slink
slink <at|left|right|behind> <person>
slink <at|behind> <creature|object>
slink <direction>

SLIP
You see:
You want to slip and fall? You think Empaths don't get enough work from you or something

Room sees:
Solomon looks at the ground with a very strange look in his eyes.



Note: SLIP also has lots of special uses, but those are only for Thieves.

SLIP (person) Causes you to slip and fall against someone...but not GMs....

Versus a GM:
Solomon could slip your arms and legs off and switch them without you feeling it. You might want to find a better target.

Versus a player:

You see:
You slip and fall against Callave.

Target sees:
Solomon slips and lands right against you! You stumble some but maintain your balance.

SMELL
You sniff the air around you.
SMELL (creature | player | item) You sniff at a scavenger troll.

He smells just like Callave.

You sniff at the towel.
SMELL Options for Personal Scent SMELL /LIST class-name
SMELL /SET class-name scent#
SMELL /CLEAR

Valid class-names are: Unpleasant, animal, profession, food, floral, forest, spices, miscellaneous.

SMILE
You smile.
SMILE (creature | item | player) You smile at a scavenger troll.

You smile at a blue towel.

You smile at Callave.

SMIRK
You smirk.

SMOOCH
Usage: SMOOCH <player> [showy | gentle | friend]
SMOOCH [critter | item]
SMOOCH (critter) I don't think that would be wise.
SMOOCH (item) You give a black razor a smooch.
SMOOCH (self) You smack your lips.
SMOOCH <player> [showy | gentle | friend] You give Callave a smooch. Mmmmmwa!

With options:
You try to pull Callave into your arms for a really showy smooch, but he is just too wary of you for that!

You give Callave a gentle smooch on the cheek.

You try to give Callave a friendly smooch, but his demeanor is somewhat remote for that.



NOTE: Some SMOOCH messaging is dependent on the DEMEANOR of your target!

SNAP
You snap your fingers.


Snapping fingers is a type of Human body language that is often used to accentuate a conversation. Options include: ponder, music, loud, command, curse and several others. Experiment at will!

SNARL
If not a Ranger:
You snarl.

Rangers:
You bare your teeth and let loose with a guttural snarl that sounds exactly like a mountain lion.
SNARL (person) Non-Ranger:
You snarl at Callave.


Ranger:
You lower your head, bare your teeth and snarl at Callave like a mountain lion.

SNEAK
While hidden, SNEAK (direction) will allow you to attempt to remain hidden and move silently in that direction.

SNEER
You sneer.
SNEER (person | creature) You sneer at Callave.

You sneer at a scavenger troll.
SNEER (self) You wrinkle your nose.

SNEEZE
You sneeze.
SNEEZE (person) You turn away from Callave and sneeze.
SNEEZE (self) You see:
You suppress a sneeze and your eyes nearly pop out!

Room sees:
Solomon's eyes bug out!

SNICKER
You snicker.
SNICKER (person | creature) You snicker at Callave.

You snicker at a scavenger troll.
SNICKER (self) You snicker to yourself.

SNIFFLE
You sniffle.

SNORE
You snore.
SNORE (person) You snore lightly.
SNORE (self) You make a loud snarfing noise.

SNORT
You snort, loudly.
SNORT (person | creature | item) You snort at Callave.

You snort at a scavenger troll.

You snort at the razor.
SNORT (self) You snort derisively.

SNUFF
>get torch
You pick up a burning small torch.

>snuff torch
You jam the small torch into the ground, snuffing it out.

BARBARIAN ONLY:

Barbarians can snuff cigars to extinguish them in several different ways.

SNUGGLE
Usage:
SNUGGLE [player|critter|item]
SNUGGLE [player|item] <emote>
Valid emotes are: love, friend, cheer, cold
SNUGGLE (player | critter | item) You snuggle up to Callave.

I think you've been out hunting too long if a scavenger troll is starting to look like good snuggle material.

You snuggle a black razor in your arms.
SNUGGLE (player | item) <emote> Player:
You try to snuggle lovingly up to Callave, but he doesn't seem amenable to your attentions.

You snuggle companionably beside Callave.

You snuggle beside Callave with a cheerful grin.

You snuggle beside Callave, shivering as you try to keep warm.


NOTE: Some SNUGGLE messaging is dependent on the DEMEANOR of your target!


Item:
You snuggle a black razor lovingly in your arms.

You snuggle a black razor companionably in your arms.

You snuggle a black razor cheerfully in your arms.

You snuggle up to a black razor, clutching it for warmth.

SOB
You sob.

SONG
Bards only:

Shows what Enchante or song you are currently performing.



SONG USAGE:
SONG -- List Enchantes and songs you're currently performing.
SONG ENCHANTE -- List Enchantes you know.
SONG SCROLL -- List scroll songs you know.
SONG ALL -- List everything!
SONG <person> -- Find out what Enchantes or songs that person is performing.
SONG AWARENESS -- Toggles messaging to track song parts as you play them.

You can also use SONG NON-MAGIC for scrolls and SONG MAGIC for enchantes.

SORT

Usage:
SORT {object}
- Move all items that match the name of {object} to the top of your inventory
SORT {object} IN {container}
- Move all items that match the name of {object} to the top of the {container}
SORT UP {object} {IN container}
- Move {object} one up in your inventory or container
SORT DOWN {object} {IN container}
- Move {object} one down your inventory or container
SORT AUTOMATIC {type} - Perform an automatic sort of your inventory

Where {type} is one of the following:
HEADTOTOE - Sort in head-to-toe order
REVERSE - Sort in reverse order

NOTE: If you add the keyword, PRECISE, to your sort request, it will only move items that are precise matches (a purple velvet cloak) vs. general matches (a cloak).

You may only sort items that are located somewhere in your inventory or in your Carousel vault.

SPECULATE
Speculate is a trader verb.

Usage is SPECULATE <ability> or SPECULATE <player>

SPELLS
Typing Spell or Spells will give you the following message if you are a magic/spell user:

You recall the spells you have learned from your training.

Then all your spells that you have chosen will be listed according to your guild books.

SPIT
USAGE: SPIT <disgusted> <glaringly> <angrily>




Note: Spitting in town is considered a crime in many cities and towns! Be careful!
SPIT ANGRILY You see:
You spit on the ground in an obvious display of anger.

Room sees:
Solomon spits on the ground, his anger very obvious.
SPIT DISGUSTED You see:
You spit on the ground, displaying your disgust.

Room sees:
Solomon spits on the ground disgustedly.
SPIT GLARINGLY You see:
You spit on the ground and raise your eyebrow in a glare.

Room sees:
Solomon spits on the ground and raises his eyebrow in a glare that would stop a charging rhino dead in its tracks.

SPLASH
Usage: Splash or splash <person>

SPLUTTER
You splutter.

Others see: <Name> splutters.

SPRINKLE
USAGE: SPRINKLE (item) on (person|creature|item|ROOM)

SQUINT
Usage: Squint <player> or <item>
SQUINT (self) You narrow your eyes.

SQUIRM
You squirm.

STABLE
Usage: Stable horse

STALK
Usage: Stalk <player> or <creature>

STAMINA
This can be used to check how many TDPs (Time Development Points) it will take to raise your stamina statistic.
Stamina increases the amount of damage your body can take, improves your capacity for carrying things, and is used in magical 'spell versus stamina' contests, among other things.

Use INFO to view all your statistics at once.

STANCE
Stance -
You are currently using 100% of your evasion skill.
You are currently using 80% of your weapon parry skill.
You are currently using 0% of your shield block skill.
You are attacking with 100% of your offensive skill.

Stance <evasion>, <parry>, <attack>, <shield> - will switch stance to previously saved values.

Stance <skill> <value> - assigns numerical value to that skill with all three defenses totally 180% or attack up to 100%.


STAND
You stand up.

(When in water) You stand up in the water.

STARBOARD
STARBOARD is used for Player-Owned Ships.

STARE
You stare blankly into the distance.

stare <player> You fix <player> with a frank, even stare.

stare <self> You stare meekly at the ground in a moment of embarrassment.

STATUS
Active Players:
Type STATUS FULL to get a list of active players

Staff on duty:

STEAL
Usage: Steal <player> or <item>

STIR
see MIX.

STITCH
STITCH item WITH NEEDLE

STOMP
Stomp is a Barbarian specific verb for an ability.

STOP
Stop can be used in many ways, some of which are listed below:

brawl stop
guard stop
stop sing
watch stop
block stop
stop teach
stop listen
protect coin stop
speculate finesse stop
dance stop

STOW
STOW (<object>|RIGHT|LEFT)
To set the container you want to STOW items in, simply
specify it when you are STOWing.

EXAMPLE: STOW SALMON IN MY BACKPACK
STOW RIGHT (Stows the item in your right hand if
your container is set.)
STOW BROADSWORD (Stows item if you are holding it and your
container is set.)

   •  NOTE: If you do not specify the container and your container is set to something that you are not wearing, the STOW verb will not be able to find it! Also keep in mind when using PUT, to specify "my" or risk losing items to a similar object that may be on the ground. (Example: PUT BROADSWORD IN MY BACKPACK) *

STRENGTH
Usage:

Your base Strength is <>
It will cost you <> TDPs to raise your Strength from < to >.
Strength affects your roundtimes with weapons, how hard you hit, how much you can carry, and is used in magical 'spell versus stamina' contests, among other things.
Use INFO to view all your statistics at once.

STRETCH
You stretch.
STRETCH ITEM: You stretch a hand out to ITEM.
STRETCH SELF: You give yourself a tight hug.
STRETCH PERSON: You reach your hand imploringly to PERSON.

STRING
A verb used in tanning: string set

STUBBLE VERBS
Verbs used when you have stubble:

BRUSH: Person rakes a comb over his stubbled cheeks, not really accomplishing much, but it seems to make him feel better.

CLEAN: Person scrubs at his stubbled cheeks with an intense determination.

EAT: Person tries to touch the tip of his nose with his tongue.

LICK: Person wipes some stray dribble from his stubbled chin.

KISS: Person reaches up to scrub at his stubbled cheeks.

PEER: Person's eyes cross for some unexplained reason.

PULL: Person reaches up and scratches fiercely at his stubble for a moment.

REMOVE (requires a razor)

RUB: Person strokes his stubble in thoughtful contemplation.

SCRATCH: Person scratches distractedly at his stubble.

TAP: Person runs a hand over his stubble, smoothing it down.

TURN: Person reaches up suddenly and plucks a hair out of his stubble in irritation.

STUDY
Allows Moon Mages to study the sky or specific celestial bodies for the purposes of enchanting or prediction.

Allows Traders to STUDY their LEDGERs.

Allows Bards to STUDY their Songbooks.

Allows Spellbook owners to STUDY Spellbooks.

Also used to STUDY a horse to examine its condition.
STUDY (non-Moon Mage) You take on a studious look.
STUDY (when in Stat Training areas) Used to spend TDPs to increase stats.


You consult with the teachers and together decide that it will take 90 moon cycles until you successfully gain a rank in charisma. There is also a fee of 180 Kronars to complete this training.

That would leave you 163 time development points afterward. If this is OK, you will need to STUDY once again to get your new rank.
STUDY <object> (Moon Mage) Allows a Moon Mage enchanter to study a celestial body or text to acquire a celestial sigil.
STUDY SKY (Moon Mage) Allows a Moon Mage to study the entire sky for portents. Used in conjunction with PREDICT EVENT.

SULK
Usage: sulk

SUMMON
Usage:
Summon <familiar> for Warrior Mages

SURPRISE
Use while hidden to startle someone.

SURRENDER
USAGE: To SURRENDER to a town guard if wanted.

SURVEY
Usage: To be used when Gamemasters really want to know your opinion!

SWAP
Usage: To swap items from one hand to another
swap sword - to swap 2 handed swords.

SWEAR
You mumble something unprintable.

SWEAT
Usage: sweat <player> or <item>

SWEEP
Usage: a combat maneuver normally used in a combo.

SWIM
Usage: swim <direction> while in water

SWIMMING VERBS
Verbs that work while you're swimming or in water:

CLEAN SELF: Person splashes water all over himself thoroughly.

DANCE: Person splashes about in the water, moving with the currents in an attempt to dance.

DIVE: Person gracefully dives into the water.
Person plunges down from above, his arms waving around. He lands with a loud splash!
Person jumps down from above, his arms somewhat poised over his head. He lands with a loud splash!
Person gracefully dives down from above, his arms relaxed along his sides. He lands smoothly with barely a splash!
Person leaps down from above, his arms poised over his head. He lands with a loud splash!
Person dives down from above, his arms poised straight over his head. He lands with a loud splash!

DUCK: Person ducks down under the water for a second and then resurfaces, thoroughly soaked.

FALL: Person flops down into the water with a loud *SMACK*!

FLAIL: Person flails about in the water.

JUMP: Person jumps up in the air and lands with a colossal *WHOOOOSH*, spraying water all over you!

KICK: Person churns up water with his feet, spraying you thoroughly.

PACE: Person swims back and forth.

PRAY: Person lies back against the water and shuts his eyes, offering up a silent prayer.

PROTECT: (?)

PUSH (person): Person tackles you and drags you down under the water. You quickly emerge, coughing water.
Person tackles you and tries to drag you down under the water, but you manage to stay afloat.
PUSH (self): You try to push yourself around, but just end up getting wet. (No external messaging)

ROLL (while lying): Person rolls over in the water and puts his face in the water.

SPIT: Person makes like a fountain and spits out a stream of water.

SPLASH: Person splashes playfully about in the water.

STAND: Person swims back up into a vertical position.

SWIM: Person swims about in lazy circles.

SWING
Usage: a combat maneuver in a combo sequence.

ABCDEFGHIJKLM
NOPQRSTUVWXYZAll Commands

 


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